• Playdates, Social Interactions and Play Suggestions

    Virtual Scavenger Hunt - create a list of items you would have in the house. Students begin on an even playing field, seated, and items are announced one by one. The first 3 people back to the computer to show their item get a point. An additional point is given for a creative item (i.e a student put paper towels in a box for a "box of tissues"). 

    Two truths and a false - students write down three things about themself, two are true and one is false. They read off all three facts and the other students see if they can guess which fact is false. Each person on the Meet guesses before the answer is revealed. 
    BINGO - send BINGO boards around to be printed ahead of time. Present your screen so students can fill in the box, random, before beginning the game. You can use pictures or words. Print a copy for the BINGO caller to cut and prepare ahead of time. 
    Thumper - Each student comes up with a hand signal that is dramatic enough it can be noticed (tapping shoulders, thumbs up, cover eyes, cover ears) and you begin a beat <<tap tap, clap clap>>. One student begins, they do their own hand signal and pass it to someone else. That person does their hand signal and passes it to someone else. The student always begins with their hand signal followed by the next person. You can pass the hand signal back to the same person. The rest of the group is tapping and clapping while the game continues. The signals happen on the beat. 
    Quick Draw - Each student will need paper and pencil. Pick one student to draw first. Have other students turn around or cover their eyes. Hold up a word on a card that the student will draw. Once they know what they are drawing, they can either tilt their laptop down to show their paper or draw details holding up occasionally. The first person to guess what the drawing is, gets the point. You can play to five or until everyone has had a chance to draw. 
    This or That - Google has a bunch of kid friendly versions or "this and that" - examples, chicken or steak, chocolate or gummies, french fries or onion rings, swimming or skiing. 
    Picnic game - Reinforces listening skills and engagement. Start with A and go around listing one item you would bring on the picnic, until you get to Z. Each person does one letter, repeating the other items students brought before  them and then adding their own. (apples, bike, coconuts, dishes...etc.)
    Virtual Dice Game - come up with a list of questions or activities to go along with the dice. You can present the screen and use a virtual dice from google to roll for each child in the group. Will they have to do 10 jumping jacks, sing 10 seconds of a song, dance for 15 seconds, juggle, tell a joke, etc.) 
    Story time - have students prepare a collage of pictures of something they like - Star wars, pokemon, spiderman, giraffes, solar system and share with friends. 
    Group Sketch - display an image on the screen and have the student draw along with the picture. They can show each other the picture as they create.